Here are the latest patch notes for Call of Duty: Modern Warfare 2. We keep this article regularly updated, and we condense the patch notes to focus primarily on balance changes. Because we know that you guys care a lot more about buffs and nerfs than minor bug fixes.
Modern Warfare 2 gets regular updates, primarily to resolve bugs but also to adjust weapon balancing. They want to avoid any weapon being too strong for too long, and so we often see them nerf things that are overused and buff things that are unpopular.
You can expect updates fairly regularly, but the downloads are usually quite small. Although, the bi-monthly seasonal updates, which contain new content, are a bit larger.
Note: This page displays the latest patch notes for Modern Warfare 2's multiplayer, not Warzone. The mainline Call of Duty game each year is balanced separately from the Battle Royale, so none of these changes might be implemented in Warzone.
When Is Modern Warfare 2 Updated?
If Modern Warfare 2 is getting a minor update for the week then it's typically going to be deployed on Wednesdays at 10:00 PT (13:00 ET / 18:00 GMT / 19:00 CET), with a pre-download available between 12–6 hours before. That was the date and time when we could expect updates for Vanguard and BOCW, and it seems to have become CoDs routine. They do updates for multiplayer at that time on Tuesdays because it's exactly 24 hours before the regular Warzone updates on Wednesdays.
Sometimes we get very small "hot-patches" which are deployed to fix things in an emergency, and these can occur at any time. We also get larger updates for new seasons and big events, and these can similarly be deployed at any time.
Modern Warfare 2 Update (October 17) | Patch Notes
Fixed an issue that could cause the Player to be kicked to the Main Menu when previewing a Weapon through the Gunsmith
Fixed an issue where the Oni Operator Pack had placeholder elements when previewing the bundle
Fixed an issue where the Dragonfly Blueprint was not displaying the correct Weapon Skin
Fixed an issue where the Super Shotgun could display an incorrect reload animation
Fixed an issue where the Horangi Skin “Death Frame” could have an incorrect appearance
Fixed an issue where an incorrect melee sound could be heard when toggling some Optic perspectives on the Bryson 800 and Bryson 890
Fixed an issue where changing a Blueprint’s tuning or attachments could remove the base weapon name in the Loadout Menu
Fixed an issue where the “Equip to Favorite Loadout” button could lose functionality when the same weapon is equipped in both the Primary and Secondary slots
Fixed an issue where spawns on Fight were incorrect in Gunfight Private Matches
Fixed an issue where the Super Shotgun displayed an incorrect canted laser placement on Black Gold
- Fixed an issue that could prevent Players from navigating menu options correctly from certain inputs in a Private Match
- Fixed an issue that could cause a large framerate drop when switching between the “All” and “Prestige” tabs in the Calling Card section
Those were the patch notes. We'll see you next week for more!